Showing posts with label good. Show all posts
Showing posts with label good. Show all posts

Wednesday, 11 August 2010

Social Media Case Studies [Aug-GB_V4.0]

VISA's making shopping more social with a plug-in called Rightcliq that lets people receive shopping advice from friends via Facebook and email. - Visa


TOYOTA is encouraging people to share their personal stories about their vehicles on Facebook with their "Auto-Biography" campaign. - ClickZ


ROGERS COMMUNICATIONS has opened up Rogers Community Forums, a place to find help with technical issues, ask and respond to questions, and discuss the company's products and services with others. - RedBoard

In a new partnership with FOURSQUAREPIZZA HUT announced that it will be rewarding devoted customers who have earned the title of "Mayor." They’ll receive a free order of breadsticks with their pizza. - Fast Company

DELL's Tag Team app on Facebook is taking social shopping to a new level by letting people find products through user-generated tag clouds and make purchase decisions based on customer reviews. - Context Optional

SOUTHWEST AIRLINES, ZAPPOSand BEST BUY are among several brands mentioned in Valeria Maltoni's blog post about top customer service accounts on Twitter. - Conversation Agent

By listening and engaging in real conversation about a taboo subject, KIMBERLY-CLARK'S social media campaign for Kotex created a safe place for women and girls to go for support. - FASTForward Blog

Dave SchoonoverKIA's national manager of CRM and digital marketing, discusses the strategy behind their "Who's Next" YouTube contest. - MediaPost





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Goodbuzz Inc. is a Toronto-based Digital Agency that creates social media campaigns that entice consumers to play, create, and share brand experiences. This is accomplished by focusing on developing "branded utility" - moving away from interruptive 'push' models towards more meaningful ways of connecting. From simple metrics to actionable insights that enable data-driven marketing decisions - Goodbuzz links social media efforts to business outcomes. Visit Goodbuzz or join us on FacebookAny / all product names mentioned in this document may be trademarks or registered trademarks of their respective companies and are hereby acknowledged.

Tuesday, 10 August 2010

A concert in the palm of your hand - Blink-182’s Tour kicks off in a bag of Doritos

That’s the gimmick behind a new online promotion from Doritos that centers on an “augmented reality” performance by the California band “Blink-182” which broke up in 2005. A special symbol printed on limited-edition packages of Doritos Late Night chips, will serve as a virtual “ticket” to the show. To unlock the online video, fans visit the Doritos Late Night website, flash the Augmented Reality (AR) marker at their webcams and watch as a stage literally appears to pop out of the package of snacks.


By blending 3-D, video, webcams and interactive AR elements, the 3-D image of Blink-182’s taped performance can also be manipulated by moving and shaking the bag. Like holding a hologram in your hand - this participatory experience lets viewers zoom in and interact with the performance. After the song finishes, fans even get a chance to bring the band back for an encore. The more noise you make, the faster they’ll come back out. Genius. To further integrate and amplify, after the virtual two-song show, viewers can also enter a contest to win tickets to a real world Blink-182 concert.


As a part of the integrated promotion, Blink-182 also seeded the content; tweeting about a “mystery video” that showed a little of the green-screen shoot for the Doritos promotion.


The Evolution of Celebrity Endorsement
Companies have a long history of enlisting famous faces to push products, but as brands fight for attention in an increasingly saturated media market, advertising campaigns often turn to the Internet and the latest emerging technologies in an attempt to generate interest.


Rapper Big Boi of hip-hop duo Outkast also performs a song using the same Augmented Reality (AR) technology as part of the Doritos campaign. Recent improvements to 3-D video and Adobe Flash make this kind of interactive web content possible today. Moreover, the songs will be viewable by anybody with a broadband connection, a webcam, a reasonably new computer and one of the AR markers.


Check out the Video of how Doritos did it? (Well Proto and Mekanism for the puppet masters at Goodby).


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Goodbuzz creates social media campaigns that entice consumers to play, create, and share brand experiences. We focus on developing "branded utility" - moving away from interruptive 'push' models towards more meaningful ways of connecting. From simple metrics to actionable insights that enable data-driven marketing decisions - Goodbuzz links social media efforts to business outcomes. Visit Goodbuzz Inc.

Thursday, 5 August 2010

Social Truth and Authenticity? When a product or brand's promise seems too good to be true



In the age of Photoshop, subtle imperfections seem to be lessened.  Our skin is fresh and blemish-free, our jawbones chiseled, cheekbones defined, and teeth shining bright. Even that last ten pounds around the waist evaporates with the swipe of a mouse!

Whether the mop that promises to make floors look ‘new’ with just one pass, or any number of products that claim and reinforce ‘perfection’ messaging - it’s the scenarios Martin Lindstrom identifies where, there’s “not even a hint of a single red spot, a stubborn stain, or a bedraggled mother”.  This is really the story of the past fifty years of advertising.  An industry developing messages that implied, portrayed, and promoted ‘perfect’ brands in ‘perfect’ environments.   Let’s face it - nobody likes canned laughter.

Did you ever wonder how consumers interpret these messages?  The simple answer is pooly.  Consumers are a lot savvier than most advertisers give them credit for.  According to test subjects monitored using fMRI, messages portraying perfection were not seen as trustworthy.  This is because consumers don’t ‘mirror’ themselves against such images, nor are they inspirational motivators.   

All attempts at portraying some otherworldly perfection seem to actually generate feelings of enormous distaste (and in some cases even horror) in the minds of consumers.  People related best to are those who we perceived shared our weaknesses - those who mirror, or at least seem capable of mirroring, the mistakes we tend to make. 

From the Simple Life to the Hills to YouTube, reality programming dominates our modern landscape.  Fueled by our desire for authenticity, Life has become the ultimate reality show.  More and more advertisers are beginning to recognize that consumers enjoy watching, and empathizing with, people just like them.  Why?  Simply because ads and commercials created by everyday people tend not to feature models, but rather normal looking people who resemble us.  It allows us to connect and identify with them more easily.  Moreover, average looking people seem more inviting, as if welcoming us to the brand. Real people suggest any authentic back-story.  

The one thing we know today?  If a brand’s claims seem too good to be true - they probably are.  What do you think?
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Goodbuzz creates social media campaigns that entice consumers to play, create, and share brand experiences. We focus on developing "branded utility" - moving away from interruptive 'push' models towards more meaningful ways of connecting.  From simple metrics to actionable insights that enable data-driven marketing decisions - Goodbuzz links social media efforts to business outcomes.  Visit Goodbuzz Inc.

Tuesday, 27 July 2010

ATTENTION BRANDS: TWITTER USERS AREN'T TALKING TO YOU OR ABOUT YOU. IN FACT, THEY BARELY KNOW YOU EXIST.


NEW YORK (AdAge.com) -- Attention brands: Twitter users aren't talking to you or about you. In fact, they barely know you exist. That's one of the conclusions of a six-month analysis of the service's ubiquitous 140-character messages conducted by digital agency 360i and released today.

Despite marketers' embrace of the medium, brands are finding themselves on the outside of the conversation. Of the 90% of Twitter messages sent by real people -- the other 10% come from businesses -- only 12% ever mention a brand, and most of those mentions are of Twitter itself.

Further, only 1% of consumer tweets that mention a brand are part of an active conversation with that brand, meaning marketers are, for the most part, conducting one-way conversations -- the opposite of the way consumers often use Twitter.
The most mentioned brands on Twitter tend to be there because they are part of a constant daily conversation, not because of anything the brand is or isn't doing on Twitter. The most mentioned brands on Twitter are, in descending order, Twitter, Apple, Google, YouTube, Microsoft, Blackberry, Amazon, Facebook, Snuggie, eBay and Starbucks.

Embedded in the culture
Snuggie is the surprise brand on the list, but that appears to reflect the brand's place in the culture, not its own Twitter activity. Official Snuggie profile @OriginalSnuggie has just 591 followers and @WeezerSnuggie, an account set up to promote the once-popular Weezer video, has just 693 followers and has been dormant since November.

After spending six months going over a statistically significant sample of 1,800 tweets, 360i Senior-VP Sarah Hofstetter was struck at just how mundane and personal they were. "They're mostly doing what people mocked Twitter about in the first place, as in, what I had for lunch."

The vast majority of real people's tweets, 94%, are personal in nature. Most tweets, 85%, are original and not re-tweets of other messages. They're also very often conversational: 43% of tweets begin with an "@" sign, meaning they're directed at another user, not the sender's followers at large.

While marketers such as Dell, Comcast, Ford and Starbucks have been, at times, clever participants on Twitter, the majority of marketers use it as a mini press-release service. Only 12% of messages from marketers are directed at individual Twitter users, meaning marketers still see it as a broadcast medium rather than a conversational one.

Showing up isn't enough
"There is still a misperception that if brands show up, people will listen to them, kind of like Facebook a few years ago," Ms. Hofstetter said. "Twitter can be used as a promotional RSS feed, but that's not going to establish a relationship with anybody."

The study was conducted before Twitter took any advertising, from October 2009 through March 2010. Twitter has since rolled out a series of ad units including promoted tweets and trends. Ms. Hofstetter said the ads are great to help boost things already popular on Twitter. "They are only going to work if they are relevant in the first place," she said.

Twitter posts are intrinsically navel-gazing, conversational and personal, but they aren't predominantly self-promotional. Depending on your circle of connections, it can certainly feel, as Wired's Evan Ratliff noted, that "self-aggrandizement" is "standard fare" on Twitter. But the 360i study found only 2% of tweets were professional updates or career-related.

What do Twitter users talk about? Beyond the 43% of individuals' tweets that are conversational, 24% are status updates, 12% are links to news or comment on current events, and 3% are seeking or giving advice.  The good news for brands is that when a consumer does mention them on Twitter, they're usually not complaining about it. Only 7% of tweets mentioning brands indicated negative sentiment, 11% positive and an overwhelmingly 82% neutral.

Is your company or brand using Twitter and finding different results?  Let us know.

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Goodbuzz creates social media campaigns that entice consumers to play, create, and share brand experiences. We focus on developing "branded utility" - moving away from interruptive 'push' models towards more meaningful ways of connecting.  From simple metrics to actionable insights that enable data-driven marketing decisions - Goodbuzz links social media efforts to business outcomes.  Visit Goodbuzz Inc.



Monday, 26 July 2010

The Challenge of Building a Dynamic “Butcher” Brand Online - Social Media


Victor Churchill, a European-inspired designer shop of carnivorous inspiration (Butcher) in Sydney developed a website and released an iPhone app, appropriately named “Ask the Butcher”.  The “Ask the Butcher App” (created by Australia’s  Blind Mice Studios) extends users a connoisseurs guide to buying and cooking meat. 

“Ask the Butcher” answers all your questions about the perfect cut of meat, how to cook it, and what recipes to use it in.  The app even has a built in timer which reminds when to turn the meat - all in an attempt to keep premium meat, well, premium. 

What we find most refreshing about this brand is simply the fact that it’s only a butcher shop – but fights well above its weight class.   Whether Victor Churchill does in fact reap direct and measurable return on investment (ROI) from the iPhone app becomes secondary to the buzz created around their messaging and positioning.  The forward positioning becomes the differentiator and Victor Churchill is seen as a market leader.   Moreover, the PR and media buzz created more than offsets the cost of development.

Victor Churchill radically differentiated themselves as a brand and stand out in the market as a result.  In their quest for innovation they continually reinforce and amplify the core values behind their brand. It’s a reminder to all of us, no matter what we do, we need to be constantly looking for new ways to express and refresh brands.

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Goodbuzz creates social media campaigns that entice consumers to play, create, and share brand experiences. We focus on developing "branded utility" - moving away from interruptive 'push' models towards more meaningful ways of connecting.  From simple metrics to actionable insights that enable data-driven marketing decisions - Goodbuzz links social media efforts to business outcomes.  Visit Goodbuzz Inc.



The world’s first purported socially integrated e-commerce website.


Tinypay.me is the easiest way to sell virtually anything and is the world’s first socially integrated e-commerce website.  Genius Idea: If you are thinking of putting an old watch up for auction on eBay or listing your latest T-shirt design on Etsy, you may want to check out Tinypay.me first.

Tinypay.me is an e-commerce service that enables users to create quick listings for their products or services. Simply fill out the name, price and a quick description of the good or service you’d like to sell, type in a few personal details and upload a picture. You can also opt to donate the proceeds of the sale to charity, and identify your product or service’s location on a map.  You can then share your listing directly with your social networks or set up your own online store on your blog or website. The whole process can take less than a minute.

The service only asks for your name and your PayPal e-mail address; you don’t even need to set up an account or share any of your bank information. You can also sync your listing with Facebook, Twitter and Google Product Search to share your listings instantaneously.

While the service is great for selling your products and services quickly and easily, it lacks many of the benefits of e-commerce sites like eBay, Etsy and Amazon Marketplace. They are destination sites for buyers and drive most of the traffic to the listings of individual sellers via marketing and excellent search and recommendation engines. And although Tinypay.me allows visitors to leave comments on a product, it has yet to implement seller and product ratings.  In other words, if you want to succeed with Tinypay.me, you’re going to have to depend entirely on your website and social networks to advertise and sell your goods.

Find out more about the service in the video below.


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Goodbuzz creates social media campaigns that entice consumers to play, create, and share brand experiences. We focus on developing "branded utility" - moving away from interruptive 'push' models towards more meaningful ways of connecting.  From simple metrics to actionable insights that enable data-driven marketing decisions - Goodbuzz links social media efforts to business outcomes.  Visit Goodbuzz Inc.

Wednesday, 21 July 2010

Diesel's "Facepark" and the "Be Stupid" Campaign


As part of Diesel's "Be Stupid" campaign, the brand wanted to highlight the ridiculousness of wasting so much time on social networks and decided to get people to waste time in parks instead. This led to "Facepark", described as a "stupid idea that might save the world. But probably won't". The idea, devised by DDB Düsseldorf, was to bring the clichés of social media platforms back to the real world in a very literal way.

For one day, Diesel created an analogue version of Facebook, called Facepark - effectively a mini festival in a park in Berlin. The brand created cardboard cut out profiles, which users could frame their faces with, just like on the real social networks. They could fill in a box with their "status" and also write comments on the cardboard and some of their friends. People could become friends with others by attaching their name to a friend's cardboard profile. Cardboard stands complete with actors were created for fan groups or applications such as Farmville and Mafia Wars, which people could then comment upon using stickers. They could add "like" stickers to people, groups and comments.

Diesel also created giant foam hands with which to "poke" fellow Faceparkers as well as small Frisbees upon which people could write messages before throwing to a friend. Bands including the Hotlaing, Bodi Bill and Holden Caulfield, provided the entertainment.

The campaign was supported by a website, featuring the event details, a community section, and a range of viral videos. One people to create their "Ass Status", i.e. log into their Facebook account, put the cursor into the status bar and then sit on your keyboard before posting whatever random combination of letters appeared.

Diesel's Facepark also has an associated "Stupid is Analog" Facebook Page.  There's also a manual called "How to Facepark". 

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Goodbuzz creates social media campaigns that entice consumers to play, create, and share brand experiences. We focus on developing "branded utility" - moving away from interruptive 'push' models towards more meaningful ways of connecting.  From simple metrics to actionable insights that enable data-driven marketing decisions - Goodbuzz links social media efforts to business outcomes.  Visit Goodbuzz Inc.



Saturday, 17 July 2010

"Ask a Designer" - David Thorne Anthology


The following is hilarious e-mail correspondence between a Designer named David Thorne (Australian humourist, satirist, Internet personality and author) and the world he engages.  His website is a collection of various humorous stories and accounts from Thorne's own life. Much of Thorne's humour is autobiographical and self-deprecating, often concerning his immediate family and work associates.  Also quite possibly the funniest copy we’ve read in years.

                Missing Missy
                Simon's Pie Charts
                Party in Apartment 3
                Permission Slip
                Too Cool For School
                Overdue Account
                Shopping with Simon
                Strata Agreement
                I wish I Had a Monkey
                Grubby Tenant
                1000 Characters
                Flash Drive Infringement
                Love Letters from Dick
                Chatroulette
                Blockbuster Late Fees
                Web Genius
                Magic 8 Ball Wednesday
                Working Out With Jeff
                5pm
                Investment Opportunity
                Sign & Print Here Please
                Roz Loves Adelaide
                Nigerian Sex Scam
                Twelve Coffee Cups
                Lifesize Lucius™
                Lesley the Lesbian
                Level 46 Dwarf
                Bill's Guide to the Internet
                Flight Commander
                Monarto Zoo
                St Kilda Mangroves
                Wilderness Survival
                Bees Like Yellow
                Barnesyfan67
                Will Draw for Food
                Mark's Pet Headlice
                Scanning Fine Art
                Sponsor a Black Boy
                New Hope for Thomas
                A Baby's Smile
                Dolphin Collectables
                iWank Pro
                Birthday Boy
                CCTV Installed in Foyer
                Hello, I'm Lucius
                Blanket of Security
                Thomas Brady
                Shannon Eats Lunch
                Tattoo
                Photography Tips
                Kaleth the Adelaide Gothic
                Frogs
                John's Bicycle
                Lillians Mouse
                Tom the Sad Caveman
                A song I like
                Free Big Screen Plasma





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Goodbuzz creates social media campaigns that entice consumers to play, create, and share brand experiences. We focus on developing "branded utility" - moving away from interruptive 'push' models towards more meaningful ways of connecting.  From simple metrics to actionable insights that enable data-driven marketing decisions - Goodbuzz links social media efforts to business outcomes.  Visit Goodbuzz Inc.  







Note: Any / all product names mentioned in this document may be trademarks or registered trademarks of their respective companies and are hereby acknowledged.